const NLchar* nlGetString(NLenum name)
name
[in]Specifies the name of the property.
nlGetString returns the property specified by name. It can be one of the following:
NL_VERSION: The NL version string.
NL_NETWORK_TYPES: The network types that were found when nlInit
was called.
NL_CONNECTION_TYPES: The network connection types that are valid for the currently selected
network type. Only valid after nlSelectNetwork
nlGetString returns a pointer to the string, or NULL if an error occured.
NL_INVALID_ENUM : The property name is not valid.
nlInit,
nlSelectNetwork,
nlGetBoolean
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