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SDL_sound (0.1.5) |
Update: | 07. 05. 2004 |
Author: | Ryan |
Description: | SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer`s sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires. |
Download: | SDL_sound-0.1.5.tar.gz |
Homepage: | http://icculus.org/SDL_sound/ |
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News:
15. 09. 2017 PyGame-1.9.3 04. 06. 2009 PyGame-1.8.1 01. 06. 2009 AllegGL-0.4.2 01. 06. 2009 FMOD Ex 14. 01. 2007 SDL_gfx-2.0.15
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