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SDL_sound (0.1.5)
Update: 07. 05. 2004
Author: Ryan
Description: SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer`s sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires.
Download: SDL_sound-0.1.5.tar.gz
Homepage: http://icculus.org/SDL_sound/

News:

15. 09. 2017
 PyGame-1.9.3
04. 06. 2009
 PyGame-1.8.1
01. 06. 2009
 AllegGL-0.4.2
01. 06. 2009
 FMOD Ex
14. 01. 2007
 SDL_gfx-2.0.15

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